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Burnout drift gamepost
Burnout drift gamepost













burnout drift gamepost
  1. Burnout drift gamepost Patch#
  2. Burnout drift gamepost mods#

I don’t begrudge the game myself for oddly choosing the lesser known and rapidly obsoleted Valentine over the more well known and used Matilda II but it still would have been nice to eventually have gotten said vehicle as a choice down the line if they had stuck to their guns or been more focused. This caused some minor complaints and bitterness.įans mainly assumed the 2nd time around there would be no excuses like that to hold back central parts for the games theme with the shedding the paid DLC content concept. The previous game, Battlefield 1 made this minor mistake at launch choosing to ship without the French or Russian factions who were later gated for the older paid expansions. Then there is the Africa campaign maps which cosmetics wise in the game hint that the Italian’s were briefly considered but never introduced. Hell the Norwegian campaign would have benefited extremely with some maps themed using sections of Firestorm to stretch it out a bit more. The exclusion of France too despite teasing constantly with their Colonial forces in single player and a solid selection of French weaponry was also a much demanded thing. The Battle of France and the early war Blitzkrieg era in my eyes is just as interesting and fascinating as other parts of this long bloody conflict and if DICE has the time, team and talent to focus on fleshing these sections out more instead of bouncing back and forth trying to please old fans for nostalgia value/bring in more sales from certain national player bases the concept would have worked and people in the long run would have been satisfied despite some petty complaints.įor example if they had chosen to stick with their older Grand Operations the Fall of Calais and Dunkirk would have been perfect for the structured themed layout of such a game mode.

Burnout drift gamepost mods#

I mean if that were the case then World War 2 Online and the spin off mods for Battlefield 1942/2 both had extensive early 2nd World War content and would just be plain dead. I will argue against the fact that early war stuff can work and will sell and no game has to keep repeating the same obvious hits (D-Day campaign and Stalingrad) if there is some planning and structure. Sometimes you cannot please everyone, but speculatively both issues can easily be addressed with patience and well the simple ahistorical nature of the sandbox game. Now strangely enough people will argue or complain about issues of either balance or simply not being interested in that particular part of the setting.

Burnout drift gamepost Patch#

Obviously this is a pretty huge boast and there is a reason why popular and indie small scale games set in the same conflict have never tried to attempt such a concept.Ĭould this have been possible though? I would say yes, give or take several more years of development and some extremely savvy uses of sharing content (Example non D-Day themed maps in France being the same for early War France to some extent) and a lot more funding and structured planning.Įssentially looking at big chunks of content being DLC sized expansions, not micro MMO mini patch updates too. Ignoring the basic critical dissonance of a message in a game where you are constantly killing or being killed for fun there is the other matter of the obvious missing sections of the conflict major and minor that were promised to be covered.īattlefield 1’s focus was 1918 and parts of 1919, which was two years at the end of the 1st World War and aside from a few maps around specific focused DLC remained in this part of the conflict and covered quite a lot of things barely touched on by media outside of history books and a few very niche films.ĭICE decided to attempt to bite off the incredibly ambitious concept of covering the entire 2nd World War from 1939 (and possibly even considering 1935 in China in the alternate universe where they succeeded) to 1942. When booting the game up for the first time the player gets to sit through an almost 15 minute War Stories vignette that pulls out all the old tricks and tropes and giving little glimpses of this vast and complicated campaign whilst trying to sell the message the developers sincerely care and respect for this complicated and bloody part of human history. SNAFU 42 A Battlefield V Fans Post Game Post Mortem:















Burnout drift gamepost